Gold Bionic Arm: Only available if the saved game file was created after completing Mission 5: "Over The Fence" and rescuing the Bionic Engineer. On the next page: a few tweaks to improve performance in MGS5.Import a saved game file from Metal Gear Solid 5: Ground Zeroes to get the following rewards:
Keep in mind this will give you an even greater performance hit than the ‘extra high’ setting, which may drop your framerate below 60 fps. Make sure to disable ambient occlusion in-game so that the Nvidia Control Panel setting applies properly. Now boot up the game and go into its graphic settings. Remember to update to Nvidia’s WHQL driver for MGS5 if you haven’t already done so. Once it’s there, highlight the Ambient Occlusion box and change the setting to ‘Quality’ before hitting save. You’ll probably need to click the ‘add’ button next to the drop-down box to add MGS5 to this list. Switch to the ‘Program settings’ tab to apply settings specifically for Metal Gear. To enable HBAO+, open the Nvidia Control Panel and go to the “Manage 3D settings” page. The lift cart near the left side of the screen is the most obvious example, where ‘extra high’ goes overboard.
HBAO+: Notice how the HBAO+ shadows are overall a bit lighter and much cleaner. HBAO+: look at how flatter and more plasticky the world looks with no AO.Įxtra high AO vs. Nvidia has some comparison widgets of HBAO+ compared to no ambient occlusion and the game’s ‘extra high setting. MGS5 has ‘high’ and ‘extra high’ ambient occlusion options, but you can inject an even better ambient occlusion solution through the Nvidia Control Panel, if you have an Nvidia graphics card. Ambient occlusion adds shadowing around the edges of 3D objects, and generally adds a great sense of depth and solidity to game worlds.